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Post by Bushpounder on Dec 21, 2014 16:08:42 GMT -5
I FINALLY have a workable airport there! It only took 10 f&%$#g years!! Arrival of an AKCargo Beaver to pick up some hunters. Beaver resting before being loaded. The canoe is not going this trip! BP;)
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Post by Deleted on Dec 21, 2014 20:02:38 GMT -5
Looking good Don. It looks like the runway got fixed too. Is that more or less default Global + Vector?
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Post by Bushpounder on Dec 21, 2014 20:58:38 GMT -5
No. It was no better with them as downloaded. I used the Vector Cfg fixer to fix the ground and used AFX to raise the runway to the new altitude.Then I used IS to add some cabins and grass, etc.
BP;)
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Post by pivo11 on Dec 22, 2014 2:40:51 GMT -5
Looks right fine, though I must say that's a big canoe!
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Post by Bushpounder on Dec 22, 2014 5:46:00 GMT -5
I scaled it down since that picture was taken. BP;)
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Post by Bushpounder on Dec 22, 2014 12:30:32 GMT -5
Strange happenings going on. It doesn't happen every time, but, I can fly out of this airport and the buildings and trees are in one place. I can close FSX, go back in, and the buildings are in the same place, but the trees seem to have a tide - some are NOT where they were. I close it, come back later, trees are back. WTF!?!?!?! There is not a double install of another scenery for this location, AND these are not add-on trees - they are default/global, if it has an effect on trees. Makes no sense at all to me. Luckily, the trees there or not, look fine. I just wish it would pick one way and stay. The last thing a scenery needs is dynamic trees!!!
BP;)
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Post by olderndirt on Dec 22, 2014 12:45:05 GMT -5
Strange happenings going on. It doesn't happen every time, but, I can fly out of this airport and the buildings and trees are in one place. I can close FSX, go back in, and the buildings are in the same place, but the trees seem to have a tide - some are NOT where they were. I close it, come back later, trees are back. WTF!?!?!?! There is not a double install of another scenery for this location, AND these are not add-on trees - they are default/global, if it has an effect on trees. Makes no sense at all to me. Luckily, the trees there or not, look fine. I just wish it would pick one way and stay. The last thing a scenery needs is dynamic trees!!! BP;) When you figure out what's going on, package it and sell as 'Dynamic Trees' (be sure to have a P3D version) - make a fortune .
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Post by Bushpounder on Dec 22, 2014 12:47:24 GMT -5
Yep - these don't just sway, they actually leave - or is it leaf? Hmmmmm
BP;)
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Post by pivo11 on Dec 22, 2014 12:56:15 GMT -5
I think the meds have been adjusted again around here.
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Post by Bushpounder on Dec 22, 2014 13:06:05 GMT -5
Haven't taken one - yet. Maybe THAT'S the problem!!
BP;)
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Post by Deleted on Dec 22, 2014 13:09:59 GMT -5
Great. First we get people-flow, then nature-flow, then snow-flow. NOW we have TREE-FLOW <LMAO>. Actually I think Fritz is right. What we really need is "Med's-flow" <LOL>. That's a good one Don. Hey, maybe try the red pills. They are good for that kind of thing. The trees will still move on you, but you won't care .
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Post by Bushpounder on Dec 22, 2014 13:19:09 GMT -5
LMAO!! How about Tide Flow - the water stays put, the land and trees moves around it!Need more pills! LOL!
BP;)
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Post by Deleted on Dec 22, 2014 13:44:18 GMT -5
Well, something is sure flowing here. I'm not sure it's in FSX though .
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Post by spud on Dec 22, 2014 14:46:58 GMT -5
Don't know it is the same problem but IS3 has this problem in certain circumstances according to some of the RTMM developers so you may have a search for IS3 problems on the web.
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Post by Bushpounder on Dec 22, 2014 18:40:37 GMT -5
That is exactly what I am using, too. I'll poke around. Thanks, Spud!
BP;)
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