|
Oh Sue!
Oct 30, 2017 13:56:15 GMT -5
Post by olderndirt on Oct 30, 2017 13:56:15 GMT -5
Just when things were going so well, I switched to the hopticopter and got all this garbage. Appears to be a graphics problem but I don't believe anything was changed - am using Windowed Mode and no V synch in either NVidia or the game.
|
|
|
Oh Sue!
Oct 30, 2017 19:17:18 GMT -5
Post by penzoil3 on Oct 30, 2017 19:17:18 GMT -5
RTFM- X-Plane models flight by breaking an aircraft down into a number of little pieces and finding the forces acting on each piece. By clicking the “Show Flight Model” option from the View menu (or by pressing Ctrl + ‘m’ on the keyboard) and moving to an outside view (e.g., by pressing Shift + 8 on the keyboard for the chase view), you can actually see all the forces calculated on each piece of the craft, as illustrated in Figure 5.7. With some wind and turbulence turned on in the Weather screen, you can even see the pseudo-random velocity vector flow field around the airplane. The velocity vectors seen are the actual vectors interacting with the aircraft, and the force vectors (the green lines coming off the plane) are the actual forces acting on the plane—nothing is just for show here. This is the actual work that X‑Plane is doing.
Illustrating the forces acting on a Baron 58
Figure 5.7: Illustrating the forces acting on a Baron 58
The green bars extending from the control surfaces of the aircraft indicate how much lift each section of the surface is generating; longer bars represent greater force. The red bars, likewise, represent drag, and the yellow bars represent lift from vertical control surfaces.
To see the flow field around the plane, press Ctrl + ‘m’ (or select Show Flight Model from the menu) again. Note that X‑Plane is not a computational fluid dynamics application, but it makes a decent stab at seeing how the craft affects the flow field, and how that in turn affects other parts of the craft.
|
|
|
Oh Sue!
Oct 30, 2017 19:46:43 GMT -5
Post by olderndirt on Oct 30, 2017 19:46:43 GMT -5
RTFM- X-Plane models flight by breaking an aircraft down into a number of little pieces and finding the forces acting on each piece. By clicking the “Show Flight Model” option from the View menu (or by pressing Ctrl + ‘m’ on the keyboard) and moving to an outside view (e.g., by pressing Shift + 8 on the keyboard for the chase view), you can actually see all the forces calculated on each piece of the craft, as illustrated in Figure 5.7. With some wind and turbulence turned on in the Weather screen, you can even see the pseudo-random velocity vector flow field around the airplane. The velocity vectors seen are the actual vectors interacting with the aircraft, and the force vectors (the green lines coming off the plane) are the actual forces acting on the plane—nothing is just for show here. This is the actual work that X‑Plane is doing. Illustrating the forces acting on a Baron 58 Figure 5.7: Illustrating the forces acting on a Baron 58 The green bars extending from the control surfaces of the aircraft indicate how much lift each section of the surface is generating; longer bars represent greater force. The red bars, likewise, represent drag, and the yellow bars represent lift from vertical control surfaces. To see the flow field around the plane, press Ctrl + ‘m’ (or select Show Flight Model from the menu) again. Note that X‑Plane is not a computational fluid dynamics application, but it makes a decent stab at seeing how the craft affects the flow field, and how that in turn affects other parts of the craft. Apparently I set myself up - my fingers are too fat. My daughter and I are acoustic guitar students and I discovered early that fat fingers, especially on your fretboard hand, are not an asset.
|
|
|
Oh Sue!
Oct 31, 2017 1:28:41 GMT -5
Post by penzoil3 on Oct 31, 2017 1:28:41 GMT -5
LOL, been there, done that. Been playing since I was 13. I've been playing the same acoustic Yamaha guitar since 1978. Fat finger syndrome is bad on piano or synthesizer too. LOL Sue
|
|
|
Oh Sue!
Oct 31, 2017 2:02:28 GMT -5
Post by pivo11 on Oct 31, 2017 2:02:28 GMT -5
Fat fingers, eh?
|
|
|
Oh Sue!
Nov 9, 2017 21:11:19 GMT -5
Post by olderndirt on Nov 9, 2017 21:11:19 GMT -5
More questions. Tell me everything you know about "Fly with Lua" - it's installed in the proper places but I've yet been able to enter new scripts that work. Most of the tutorials are written assuming a certain knowledge level which I, apparently, have not attained. I think I'm close but, as you know, this ain't horseshoes.
|
|
|
Oh Sue!
Nov 10, 2017 0:08:51 GMT -5
Post by penzoil3 on Nov 10, 2017 0:08:51 GMT -5
|
|
|
Oh Sue!
Nov 10, 2017 10:56:16 GMT -5
Post by spud on Nov 10, 2017 10:56:16 GMT -5
Sounds like some kind of Hawaiian meal to me!
|
|
|
Oh Sue!
Nov 10, 2017 11:55:47 GMT -5
Post by olderndirt on Nov 10, 2017 11:55:47 GMT -5
I think it's a bit like FSUIPC but I never understood that either.
|
|
|
Oh Sue!
Nov 11, 2017 2:33:41 GMT -5
Post by pivo11 on Nov 11, 2017 2:33:41 GMT -5
I think it's a bit like FSUIPC but I never understood that either. Ain't that the truth! I did finally figure out how to set up my engine controls but that's about it.
|
|